Wednesday 29 May 2013

All is grist that comes to the mill

Seems a disproportionate amount of my time as of late has been spent mining. Although seemingly unexcitable, it's influencing how the town is developing.

As of this time I've hit a bit of a diamond dry spell. My personal preference is to float at least thirty or forty diamonds in my on hand stock. I find this is a comfortable cushion when preoccupied with a large project or I'm otherwise distracted from mining. However when recently rebuilding my diamond reserves I've been finding that I'm essentially breaking even on my mining trips. Only mining enough diamonds to replace my expenditure in picks. The upside to this spate of mining is that I have an abundance of materials on hand and won't have to make frequent trips to retrieve more.

It also appears I'm flanked on at least three sides by lava fields. Meaning that to clear it out I'm going to be building with a fair bit of obsidian in the near future. It should make for some interesting builds.

With that going on. I've taken a short break to put together another towny style house.
The idea behind this one was to have an open concept workshop on the first level and a livable space on the second.
Where to place the standard crafting bench, chest, and furnace presented a minor challenge at first. Eventually I had settled on closing off the back wall and placing the chest and furnace there. Then to fill out the space a little I stuck the crafting bench in the middle of the floorspace. A ladder provides access to the second floor.
The second floor provides a simple bed and a Minecraft style poker table. Of course I had to include some signature skylights to complete the build.

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