Like many, I've fallen
into a bit of a trap in my Minecraft gameplay experience. I'll
install some interesting looking mods. I'll play the map for a little
while, and then when the inevitable Minecraft update comes in it's
continuous development cycle. I'll find that I need, or just want to
start over. Either because a mod has stopped updating, or some block
IDs had changed (easier to manage these days with most mods config
files), or I just can't be bothered. It's a cycle I'd like to break.
So I'm going to set up a
bit of a challenge for myself with some simple rules.
No cheats.
Mostly pertains to
inventory editors.
No mods.
The game will a completely
vanilla experience. Goodbye my beloved minimap.
No texture packs.
I'm stuck with making my
buildings look as attractive as possible with the “retro” dev
placeholder sprites that come default in Minecraft. A somewhat tall
order I might add. I may make an exception for the newer gravel
texture and revert it to the old version when the time comes. I've
never warmed up to the new texture.
Every building must be
useable.
Not a very specific rule.
A monument isn't exactly useable. But the purpose of this rule is to
prevent shell buildings. Often other Minecraft players will show off
their work. Displaying an intricate exterior while leaving the inside
bare. The building has no use.
This blog is just to
document my experience and give my impressions of the changes that
come as I slowly progress through the updates.
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